Shin Megami Tensei V Vengeance Fusion Calculator
Demon Fusion Calculator
Fusion Results
What is Shin Megami Tensei V: Vengeance Fusion?
{primary_keyword} is a core mechanic in the Shin Megami Tensei series, and it plays a crucial role in Shin Megami Tensei V: Vengeance. It allows players to combine two demons to create a new, often more powerful demon. This system is essential for progressing through the game, acquiring specific skills, and building a party tailored to your playstyle. Understanding fusion is key to mastering the challenges of SMT V: Vengeance.
Players looking to optimize their demon compendium, strategize for tough boss battles, or simply experiment with different demon combinations will find this calculator invaluable. It aims to demystify the fusion process by providing predicted outcomes based on established game mechanics. A common misunderstanding is that fusion is purely random; while some randomness exists in skill inheritance, the resulting demon species and its base level are generally predictable.
SMT V: Vengeance Fusion Formula and Explanation
The resulting demon from a fusion is determined by the "Race" and "Level" of the two source demons. The game follows a strict hierarchy of demon races. When you fuse two demons, the game looks up the resulting demon in the race hierarchy that comes *after* the higher-level demon's race in the established order.
Base Formula:
Resulting Demon = Fusion(Demon A, Demon B, Level Offset, Special Flag, Mitama Type)
The specific demon resulting from a standard fusion is found by consulting the game's internal demon race order. For example, if you fuse a demon of Race X with a demon of Race Y, the resulting demon will belong to the race that immediately follows the higher-ranked race in the hierarchy.
Level Calculation: The base level of the resulting demon is typically the average level of the two source demons, rounded up, plus the `Level Offset`. However, special fusions and certain combinations can deviate from this.
Skill Inheritance: When a demon is created, it inherits skills. The game selects a limited number of skills from the pool of available skills for the resulting demon, prioritizing skills that the source demons possess and that match the resulting demon's level. The exact selection involves some RNG, but the available skills pool is deterministic.
Mitama Fusions: Using a Mitama (a special type of demon) during fusion results in a demon of the same race as the Mitama, but with stat bonuses distributed according to the Mitama's type. For example, fusing with an "Arahabaki" Mitama (Strength) will grant the resulting demon bonus Strength points.
Variable Table:
| Variable | Meaning | Unit / Type | Typical Range / Options |
|---|---|---|---|
| Demon 1 (Source) | The first demon used in the fusion. | Demon Name | Any available demon |
| Demon 2 (Source) | The second demon used in the fusion. | Demon Name | Any available demon |
| Level Offset | An adjustment applied to the resulting demon's level. | Integer | -5 to +10 (positive values are common, negative are rare) |
| Special Fusion | Indicates if the combination is a known special recipe. | Boolean | True / False |
| Mitama Type | The type of Mitama used, influencing stat distribution. | Enum | None, Arahabaki, Garu, Gisarme, Hama, Kishin, Oni, Spirit |
| Resulting Demon | The demon produced by the fusion. | Demon Name | Determined by source demons and game mechanics |
| Resulting Level | The level of the newly fused demon. | Integer | Calculated based on source levels and offset |
| Successor Skills | Skills the new demon is likely to inherit. | List of Skill Names | Variable, depends on source skills |
| Demon Race | The race classification of the resulting demon. | String | e.g., "Fairy", "Dragon", "Vile", etc. |
Practical Examples
Here are a couple of examples to illustrate how the fusion calculator works:
Example 1: Standard Fusion
Inputs:
- Demon 1: Jack Frost (Level 18)
- Demon 2: Pixie (Level 3)
- Level Offset: 0
- Special Fusion: No
- Mitama Type: None
Calculation: Jack Frost is a Fairy (Level 18), Pixie is a Fairy (Level 3). In standard fusion, when both demons are of the same race, the resulting demon is usually the next in line within that race's sub-order or a higher-level demon of a related race. In this case, fusing Jack Frost and Pixie typically results inOnmoraki (Level 16), a Ghoul race demon.
Expected Results:
- Primary Result: Onmoraki
- Demon Race: Ghoul
- Level (Base): 16
- Successor Skills: Likely skills from Onmoraki's innate list, potentially including skills inherited from Jack Frost or Pixie if they are unique or higher level.
Example 2: Special Fusion
Inputs:
- Demon 1: Naga (Level 34)
- Demon 2: Surt (Level 45)
- Level Offset: +2
- Special Fusion: Yes
- Mitama Type: None
Calculation: This combination is known to be a special fusion in SMT V. Naga is a Dragon (Level 34), Surt is a Fire (Level 45). When Special Fusion is 'Yes', the game overrides the standard race hierarchy. This specific combination yields Thor, a powerful Thunder race demon.
Expected Results:
- Primary Result: Thor
- Demon Race: Thunder
- Level (Base): 47 (Surt's level 45 + offset 2. The average level formula is overridden by the special fusion recipe.)
- Successor Skills: Skills inherent to Thor, potentially influenced by Naga and Surt.
Example 3: Mitama Fusion
Inputs:
- Demon 1: Kikuri-Hime (Level 40)
- Demon 2: Angel (Level 15)
- Level Offset: 0
- Special Fusion: No
- Mitama Type: Arahabaki (Strength)
Calculation: Kikuri-Hime is a Divine (Level 40), Angel is a Holy (Level 15). The fusion results in the demon race following Divine in the hierarchy, typically becoming a Mother Goddess race demon. The Arahabaki Mitama adds Strength points to this resulting demon.
Expected Results:
- Primary Result: Mother Goddess (e.g., Hariti, depending on exact game data)
- Demon Race: Mother Goddess
- Level (Base): 28 (Average of 40 and 15 is 27.5, rounded up to 28).
- Successor Skills: Inherited skills from Kikuri-Hime and Angel, plus Mother Goddess's innate skills.
How to Use This SMT V: Vengeance Fusion Calculator
- Enter Source Demons: In the 'Demon 1 (Source)' and 'Demon 2 (Source)' fields, start typing the names of the demons you wish to fuse. Suggestions will appear as you type. Select the correct demons from the list.
- Adjust Level Offset: If you want to aim for a specific level for your resulting demon, adjust the 'Level Offset' value. A positive offset increases the level, while a negative one decreases it (though negative offsets are often not possible or yield different results).
- Specify Special Fusion: If you know the combination is a special fusion recipe (like fusing specific demons to create a unique ultimate demon), set 'Special Fusion' to 'Yes'. This will ensure the calculator prioritizes known special recipes.
- Apply Mitama (Optional): If you are using a Mitama for stat boosts, select its type from the 'Mitama Type' dropdown.
- Calculate: Click the 'Calculate Fusion' button.
- Interpret Results: The calculator will display the most likely resulting demon, its race, base level, and potential successor skills. The explanation will clarify the basis for the result.
- Reset: Click 'Reset' to clear all fields and start a new calculation.
- Copy Results: Use the 'Copy Results' button to copy the displayed information for your records.
Selecting Correct Units: In this calculator, units are primarily "Demon Names," "Levels (Integers)," and "Boolean (Yes/No)". Ensure you are inputting valid demon names as recognized by the game and appropriate numerical values for levels and offsets.
Key Factors That Affect SMT V: Vengeance Fusion
- Demon Race Hierarchy: The fundamental factor. Each demon race has a defined position, and fusion typically results in a demon of the race immediately following the higher-ranked source demon's race.
- Source Demon Levels: While not directly determining the *type* of demon in most standard fusions, the levels influence the resulting demon's base level and the pool of skills that can be inherited. Higher-level demons generally lead to higher-level fusions.
- Special Fusion Recipes: Certain powerful demons can only be obtained through specific, pre-defined fusion recipes that ignore the standard race hierarchy. These are crucial for obtaining endgame demons.
- Mitama Demons: Using Mitama demons during fusion allows for targeted stat increases (Strength, Magic, Vitality, Agility, Luck) on the resulting demon, regardless of its base stats.
- Level Offset: This allows for fine-tuning the resulting demon's level, potentially allowing it to be slightly higher or lower than the standard calculation. This can be useful for meeting level requirements for certain abilities or party setups.
- Skill Availability: The skills a resulting demon can learn are drawn from its innate skills and the skills possessed by the source demons. This is where player choice significantly impacts the final demon's utility. Understanding which skills to pass down is a deep aspect of SMT V: Vengeance's combat.
- Game Progression/Flags: In some rare cases, access to certain demons or special fusions might be tied to story progression or specific in-game events.
Frequently Asked Questions (FAQ)
A: The race order is fixed within the game. You can find comprehensive lists online on fan wikis or databases dedicated to Shin Megami Tensei. This calculator uses the established order.
A: In most cases, yes, for standard fusions. However, some demons might have restrictions (e.g., cannot be used as source material for normal fusions) or can only be obtained via special fusion.
A: Fusing a demon with itself typically results in the next demon in its race's sub-order, often with a level adjustment.
A: The game determines a pool of potential skills based on the resulting demon's innate skills and the skills held by the source demons. It then randomly selects a certain number from this pool. Skills from higher-level source demons or skills that the resulting demon is weak against might have a higher chance of being passed down.
A: No, the race of a demon is fixed upon fusion. To get a demon of a different race, you must perform a different fusion.
A: This calculator is based on the core mechanics. While it can predict results for standard fusions involving DLC demons if their names and levels are known, specific DLC-exclusive fusion recipes might not be explicitly programmed unless they follow general rules.
A: The "Spirit" Mitama in SMT V: Vengeance is a special type that primarily boosts all stats slightly and can be used in specific fusions to create certain demons or pass down unique skills.
A: Several factors could cause this: You might have used a special fusion recipe without realizing it, the source demons might have had different levels than assumed, you might have used a Mitama, or the game's specific version has minor changes. Always double-check source demons and settings.