FE Fates Child Growth Calculator
Predict your child's stats in Fire Emblem Fates based on parent units.
Predicted Child Stat
Formula:
Parental Stat Contribution = (Parent1_Stat + Parent2_Stat) / 2
Child Base Growth = Parental Stat Contribution * (Child_Growth_Rate / 100)
Total Predicted Stat = Floor(Child Base Growth + Base Stat Modifier)
This calculator estimates a child's stat based on their parents' base stats and their own growth rate. The result is rounded down to the nearest whole number.
What is FE Fates Child Growth?
In Fire Emblem Fates, children units inherit a portion of their parents' stats and their full growth rates. Understanding how these stats are calculated is crucial for players aiming to optimize their teams and create powerful units. The "FE Fates Child Growth Calculator" helps demystify this process, allowing players to predict the potential of their offspring units before they are even recruited.
This calculator is used by players who want to:
- Optimize pairings for the best possible stats on child units.
- Understand how different parent combinations affect a specific stat.
- Plan their unit development strategy.
- Compare potential outcomes of different marriages.
A common misunderstanding is that children inherit a direct average of their parents' current stats. In reality, they inherit from the parents' *base stats* (before level-ups) and their *full growth rates*. This calculator focuses on predicting a single stat based on this mechanic.
FE Fates Child Growth Formula and Explanation
The core of the FE Fates child growth system relies on how base stats and growth rates interact. The formula used in this calculator breaks down the prediction into several steps:
Formula:
Parental Stat Contribution = Floor((Parent1_BaseStat + Parent2_BaseStat) / 2)
Child Base Growth = Floor(Parental Stat Contribution * (Child_Growth_Rate / 100))
Total Predicted Stat = Floor(Child Base Growth + Base Stat Modifier)
Variables:
| Variable | Meaning | Unit | Typical Range |
|---|---|---|---|
| Parent1_BaseStat | The base stat value of the first parent unit (e.g., Corrin or another unit). | Points (pts) | Varies by unit and stat (e.g., 5-30) |
| Parent2_BaseStat | The base stat value of the second parent unit. | Points (pts) | Varies by unit and stat (e.g., 5-30) |
| Child_Growth_Rate | The percentage growth rate of the child unit for the specific stat being calculated. | Percentage (%) | 20% – 100% (typically 40-80%) |
| Base Stat Modifier | An additional modifier, often applied by Corrin's stats or specific mechanics. | Points (pts) | Usually 0, but can be influenced. |
| Parental Stat Contribution | The average of the parents' base stats, rounded down. | Points (pts) | Derived from parent stats. |
| Child Base Growth | The stat points gained from the child's growth rate applied to the parental contribution, rounded down. | Points (pts) | Derived from contribution and growth rate. |
| Total Predicted Stat | The final estimated stat value for the child unit, rounded down. | Points (pts) | The calculated final value. |
It's important to note that the game uses integer division (flooring) at multiple stages, which can slightly alter the final result compared to simple floating-point calculations.
Practical Examples
Example 1: Calculating Strength for Kana (MCorrin + Azura)
Let's say we are pairing Male Corrin (MCorrin) with Azura to have Kana.
- Parent 1: Male Corrin (if Corrin's Strength base is 15)
- Parent 2: Azura (if Azura's Strength base is 12)
- Child: Kana (Male)
- Stat: Strength
- Kana's Strength Growth Rate: 65%
- Corrin's Base Stat Modifier for Strength: +2 (from MCorrin's base stats)
Calculation:
- Parental Stat Contribution = Floor((15 + 12) / 2) = Floor(27 / 2) = Floor(13.5) = 13 pts
- Child Base Growth = Floor(13 * (65 / 100)) = Floor(13 * 0.65) = Floor(8.45) = 8 pts
- Total Predicted Stat = Floor(8 + 2) = Floor(10) = 10 pts
Result: Kana's predicted base Strength is 10.
Example 2: Calculating Skill for Siegbert (Xander + Elise)
Consider pairing Xander with Elise for Siegbert.
- Parent 1: Xander (if Xander's Skill base is 18)
- Parent 2: Elise (if Elise's Skill base is 14)
- Child: Siegbert
- Stat: Skill
- Siegbert's Skill Growth Rate: 55%
- Base Stat Modifier: 0 (as neither parent directly modifies this for Siegbert in this scenario)
Calculation:
- Parental Stat Contribution = Floor((18 + 14) / 2) = Floor(32 / 2) = Floor(16) = 16 pts
- Child Base Growth = Floor(16 * (55 / 100)) = Floor(16 * 0.55) = Floor(8.8) = 8 pts
- Total Predicted Stat = Floor(8 + 0) = Floor(8) = 8 pts
Result: Siegbert's predicted base Skill is 8.
How to Use This FE Fates Child Growth Calculator
- Select Parents: Choose the two parent units from the dropdown menus. The first dropdown is for the Avatar/Corrin or their direct partner, and the second is for the other parent.
- Input Stat Values:
- Enter the Parent 1 Base Stat Value for the specific stat you want to calculate (e.g., Strength, Magic, Defense). You can find these base stats in game guides or wikis.
- Enter the Parent 2 Base Stat Value for the same stat.
- Set Child Growth Rate: Input the child unit's specific growth rate percentage for that stat. The default is often around 60% for many stats, but it varies by child and stat.
- Add Base Stat Modifier: If applicable (often relevant when calculating for Corrin's children based on Corrin's own stat values), enter any modifier. This is usually 0 unless specifically adjusting for Corrin's influence.
- Calculate: Click the "Calculate" button.
- Interpret Results: The calculator will display the "Parental Stat Contribution," the "Child's Base Growth," and the "Total Predicted Stat." It will also show the name of the stat calculated.
- Reset: Use the "Reset" button to clear all fields and start over.
- Copy Results: Click "Copy Results" to copy the calculated stat, units, and a brief explanation to your clipboard.
Selecting Correct Units: All inputs are in "Points" (pts) for base stats and modifiers. The growth rate is a percentage (%). Ensure you are using the correct base stat values from reliable Fire Emblem Fates resources.
Key Factors That Affect FE Fates Child Growth
- Parental Base Stats: This is the most significant factor. Higher base stats in parents directly translate to a higher "Parental Stat Contribution," forming the foundation for the child's stats.
- Child's Growth Rates: Each child unit has unique growth rates for every stat. A child with a higher growth rate in a particular stat will gain more points from the parental contribution, leading to a potentially stronger stat.
- Corrin's Stats (Base Stat Modifier): For children, Corrin's base stats (or the stats of the Avatar character used) often apply a modifier. This means Corrin's own strengths can boost their child's corresponding stats beyond the standard calculation.
- Class Inherited: While not directly in this stat formula, the classes available to a child unit influence their *potential* stat caps and stat growths. Certain classes offer higher growth rates for specific stats.
- Blessings and Seals: Reclassing through Master Seals and Second Seals can change a unit's growth rates, allowing players to tailor a child's development. This calculator uses the *inheritable* growth rate, but players can alter it later.
- Talent/Specialty Class: The child's unique class (e.g., Kanna's unique class) often has slightly different base stats and growth rates than their parents' primary classes.